Project details

Client:

Kayyo

Tool:

Notion, Miro, Figma, Google Meet, Slack

Audio Workouts - Expanding an AI MMA App Beyond Beginners

Advanced MMA users were dropping off early because the app forced them through beginner content, Audio Workouts re-engaged them by letting experienced fighters train immediately, hands-free.

The problem

The app’s onboarding and core loop were designed primarily for beginners.
While this worked well for new users, it created friction for experienced MMA athletes.

What was happening:

  • Pro and advanced users had to complete basic stages first

  • Early sessions felt boring and restrictive

  • Some users churned before reaching advanced content

Why this mattered to the business:

  • High-intent users (advanced fighters) were leaving early

  • The product positioned itself unintentionally as “only for beginners”

  • Retention and lifetime value were capped by a narrow audience

Product goal

Design a feature that:

  • Lets experienced users train immediately

  • Fits naturally into the existing core loop

  • Expands the app’s audience from beginners onlyall skill levels

  • Increases early engagement and retention

My role

Product Designer (feature owner)
I worked closely with PMs, engineers, and AI/ML stakeholders to:

  • Shape the feature concept

  • Design the end-to-end user flow

  • Define UX requirements for generation, playback, and saving

  • Balance user needs with business and technical constraints

Key insight

Advanced users don’t want guidance, they want control and speed.

Unlike beginners, they:

  • Already know techniques

  • Often train alone

  • Want flexible, hands-free sessions they can start instantly

This insight reframed the solution:

The feature shouldn’t teach, it should enable training.

Why Audio Workouts?

Audio workouts had existed before, but were removed when the product focused purely on beginners.

We decided to re-introduce them with a different role:

  • Not as the main learning method

  • But as a fast, flexible training mode for advanced users

This aligned with:

  • Solo training habits

  • Real-world MMA routines

  • Hands-free usage during intense workouts

Key product decisions (Insight → Decision → Tradeoff)

1️⃣ Skip beginner friction entirely

Insight
Advanced users lose patience when forced through basic content.

Decision
Audio Workouts became accessible directly from the martial art selection screen.

Tradeoff
We reduced exposure to beginner educational content in favor of early engagement.

Business impact
Higher chance advanced users reach value in their first session.

2️⃣ Fewer inputs, faster generation

Insight
During training, users don’t want to “configure”, they want to start immediately.

Decision
We limited inputs to:

  • Intensity

  • Number of rounds

No need to select:

  • Martial art type (already chosen)

  • Equipment (already known from onboarding)

Outcome
Workout generation feels fast and intentional.

3️⃣ Preview before commitment

Insight
Users want confidence before starting a physically demanding session.

Decision
Added a pre-workout screen showing:

  • Estimated workout duration

  • Selected parameters

  • What to expect inside the workout

Users could:

  • Proceed

  • Regenerate

This reduced anxiety and increased trust in AI-generated content.

4️⃣ Timer-like workout experience

Insight
During workouts, clarity beats aesthetics.

Decision
The workout screen behaves like a timer:

  • Clear distinction between play and rest

  • Minimal UI

  • No distractions

This mirrors real-world MMA training patterns.

5️⃣ Saving workouts = retention loop

Insight
Advanced users repeat routines they like.

Decision
After finishing a workout, users can:

  • Save it

  • Reuse it later from a dedicated library

Business impact
Saved workouts:

  • Encourage repeat usage

  • Reduce friction for returning users

  • Increase habit formation

User flow

  1. Select martial art

  2. Choose Audio Workouts

  3. Set intensity + rounds

  4. Preview workout & duration

  5. Start workout

  6. Finish → save workout

  7. Reuse from library later

The flow prioritizes speed to action.

Key product decisions (Insight → Decision → Tradeoff)

1️⃣ Skip beginner friction entirely

Insight
Advanced users lose patience when forced through basic content.

Decision
Audio Workouts became accessible directly from the martial art selection screen.

Tradeoff
We reduced exposure to beginner educational content in favor of early engagement.

Business impact
Higher chance advanced users reach value in their first session.

2️⃣ Fewer inputs, faster generation

Insight
During training, users don’t want to “configure”, they want to start immediately.

Decision
We limited inputs to:

  • Intensity

  • Number of rounds

No need to select:

  • Martial art type (already chosen)

  • Equipment (already known from onboarding)

Outcome
Workout generation feels fast and intentional.

3️⃣ Preview before commitment

Insight
Users want confidence before starting a physically demanding session.

Decision
Added a pre-workout screen showing:

  • Estimated workout duration

  • Selected parameters

  • What to expect inside the workout

Users could:

  • Proceed

  • Regenerate

This reduced anxiety and increased trust in AI-generated content.

4️⃣ Timer-like workout experience

Insight
During workouts, clarity beats aesthetics.

Decision
The workout screen behaves like a timer:

  • Clear distinction between play and rest

  • Minimal UI

  • No distractions

This mirrors real-world MMA training patterns.

5️⃣ Saving workouts = retention loop

Insight
Advanced users repeat routines they like.

Decision
After finishing a workout, users can:

  • Save it

  • Reuse it later from a dedicated library

Business impact
Saved workouts:

  • Encourage repeat usage

  • Reduce friction for returning users

  • Increase habit formation

User flow

  1. Select martial art

  2. Choose Audio Workouts

  3. Set intensity + rounds

  4. Preview workout & duration

  5. Start workout

  6. Finish → save workout

  7. Reuse from library later

The flow prioritizes speed to action.

Key product decisions (Insight → Decision → Tradeoff)

1️⃣ Skip beginner friction entirely

Insight
Advanced users lose patience when forced through basic content.

Decision
Audio Workouts became accessible directly from the martial art selection screen.

Tradeoff
We reduced exposure to beginner educational content in favor of early engagement.

Business impact
Higher chance advanced users reach value in their first session.

2️⃣ Fewer inputs, faster generation

Insight
During training, users don’t want to “configure”, they want to start immediately.

Decision
We limited inputs to:

  • Intensity

  • Number of rounds

No need to select:

  • Martial art type (already chosen)

  • Equipment (already known from onboarding)

Outcome
Workout generation feels fast and intentional.

3️⃣ Preview before commitment

Insight
Users want confidence before starting a physically demanding session.

Decision
Added a pre-workout screen showing:

  • Estimated workout duration

  • Selected parameters

  • What to expect inside the workout

Users could:

  • Proceed

  • Regenerate

This reduced anxiety and increased trust in AI-generated content.

4️⃣ Timer-like workout experience

Insight
During workouts, clarity beats aesthetics.

Decision
The workout screen behaves like a timer:

  • Clear distinction between play and rest

  • Minimal UI

  • No distractions

This mirrors real-world MMA training patterns.

5️⃣ Saving workouts = retention loop

Insight
Advanced users repeat routines they like.

Decision
After finishing a workout, users can:

  • Save it

  • Reuse it later from a dedicated library

Business impact
Saved workouts:

  • Encourage repeat usage

  • Reduce friction for returning users

  • Increase habit formation

User flow

  1. Select martial art

  2. Choose Audio Workouts

  3. Set intensity + rounds

  4. Preview workout & duration

  5. Start workout

  6. Finish → save workout

  7. Reuse from library later

The flow prioritizes speed to action.

Success metrics

Product KPIs (Approximately)

  • 62% of users who generate an audio workout

  • 71% who start playback after generation

  • 58% who save a workout after completion

Behavioral signals

  • Faster time-to-first-workout for advanced users

  • Increased repeat sessions using saved workouts

Expected business outcomes

  • Improved early retention for experienced users

  • Expanded audience beyond beginners

  • Stronger positioning as an all-levels MMA app

Business impact

This feature shifted the product in three important ways:

🔹 Audience expansion

Audio Workouts allowed us to confidently serve:

  • Intermediate fighters

  • Advanced athletes

  • Solo trainers

Without redesigning the entire app.

🔹 Retention leverage

Saved workouts created:

  • A reason to come back

  • A personal training library

  • A habit-forming loop outside linear learning paths

🔹 Stronger product positioning

The app moved from:

“An AI MMA app for beginners”

to:

“An AI MMA training companion for all levels”

This directly supported Kayyo's vision, long-term growth and monetization strategy.

Showcasing Kayyo's case study

Success metrics

Product KPIs (Approximately)

  • 62% of users who generate an audio workout

  • 71% who start playback after generation

  • 58% who save a workout after completion

Behavioral signals

  • Faster time-to-first-workout for advanced users

  • Increased repeat sessions using saved workouts

Expected business outcomes

  • Improved early retention for experienced users

  • Expanded audience beyond beginners

  • Stronger positioning as an all-levels MMA app

Business impact

This feature shifted the product in three important ways:

🔹 Audience expansion

Audio Workouts allowed us to confidently serve:

  • Intermediate fighters

  • Advanced athletes

  • Solo trainers

Without redesigning the entire app.

🔹 Retention leverage

Saved workouts created:

  • A reason to come back

  • A personal training library

  • A habit-forming loop outside linear learning paths

🔹 Stronger product positioning

The app moved from:

“An AI MMA app for beginners”

to:

“An AI MMA training companion for all levels”

This directly supported Kayyo's vision, long-term growth and monetization strategy.

Showcasing Kayyo's case study

Success metrics

Product KPIs (Approximately)

  • 62% of users who generate an audio workout

  • 71% who start playback after generation

  • 58% who save a workout after completion

Behavioral signals

  • Faster time-to-first-workout for advanced users

  • Increased repeat sessions using saved workouts

Expected business outcomes

  • Improved early retention for experienced users

  • Expanded audience beyond beginners

  • Stronger positioning as an all-levels MMA app

Business impact

This feature shifted the product in three important ways:

🔹 Audience expansion

Audio Workouts allowed us to confidently serve:

  • Intermediate fighters

  • Advanced athletes

  • Solo trainers

Without redesigning the entire app.

🔹 Retention leverage

Saved workouts created:

  • A reason to come back

  • A personal training library

  • A habit-forming loop outside linear learning paths

🔹 Stronger product positioning

The app moved from:

“An AI MMA app for beginners”

to:

“An AI MMA training companion for all levels”

This directly supported Kayyo's vision, long-term growth and monetization strategy.

Showcasing Kayyo's case study

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